Sighting

The Traps and Spotting entry of the Action/Reaction table (section 3.3) gives the chance of detecting someone in ideal conditions.

The self explanatory tables below give maximum spotting ranges in various conditions.

If more than one condition applies, use the shortest range.

Sighting Range versus Object Size
Object Range (hexes)
pin 6
dime 70
sparrow 300
cat 1200
Sighting Range versus Object Size
Object Range (hexes / miles)
man 5200 / 2
horse 10400 / 4
hut 13400 / 5
castle 80400 / 30
Maximum Range in Weather
Weather Range (miles)
clear 15-40
haze 5-10
overcast 4- 8
rain .5- 2
Maximum Range in Weather
Weather Range (hexes)
light fog 20- 50
heavy fog 5- 10
light snow 30-200
heavy snow 10- 20
Maximum Sighting Range in Darkness (hexes)
Light Source Light Source Dark Object Grey Object Light Object
candle 2000 7 9 15
lantern 3000 10 12 20
torch 4000 14 18 30
two torches 5600 20 25 42
cookfire 18000 28 36 60

Good contrast increases sighting ranges by 50%.

For example, a sparrow in the sky could be seen at 450 hexes.

Likewise a ship on the horizon or a man at the crest of a hill would stand out against the background and be easier to see.

Sighting [R-FRP4-8.1.9.3]

rhand_morningstar_missions/sighting.txt · Last modified: 2025/01/29 21:09 by robert
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