The time needed to heal is based on the Damage Total (DT).

This time.

given in weeks.

is found on the following table.

Healing Time in Weeks DT Time DT Time DT Time DT Time DT Time 1 1 4- 8 4 31- 60 7 241- 480 10 1921- 3840 13 2 2 9-16 5 61-120 8 481- 960 11 3841- 7680 14 3-4 3 17-30 6 121-240 9 961-1920 12 7681-15360 15 Disabling Injuries require an additional 4 weeks to heal.

A wounded character's physical capabilities are reduced by a penalty to his Com- bat Speed (CS).

Weapon Actions (WA), and Shield Actions (SA).

For each week of healing that remains, .5 is subtracted from his CS.

WA, and SA values.

Example:

Derek has a Damage Total (DT) = 18.

It will take him 6 weeks to heal.

In the first week his CS.

WA, and SA values are eachloweredby6 x .5 = 3.

After 4 weeks he has 2 more weeks remaining before his injuries are healed and the penalty to his CS.

WA, and SA would be 2 x.5 = 1.

07.05-healing_rates_and_capabilities_while_wounded.txt

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rhand_morningstar_missions/healing_rates_and_capabilities_while_wounded.txt · Last modified: 2024/08/06 19:19 by 127.0.0.1
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