A medieval melee is a maelstrom of action-men moving to gain advantage, con- centrating numbers against weak points, raining blows on beleaguered foes.

To model this action, movement and combat occur simultaneously in two second phases that sequence the timing of all offensive strikes, defensive parries, and move- ment.

The referee regulates the flow of each phase, ensuring that all combat and movement takes place before proceeding.

06.00-combat_and_martial_arts.txt

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rhand_morningstar_missions/combat_and_martial_arts.txt · Last modified: 2024/08/06 19:19 by 127.0.0.1
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