Characteristics

To make role-playing interesting, a character should be able to do many of the things a real person can do.

The character is defined by numbers called “Characteristics” which represent human traits and capabilities.

In Rhand these numbers are grouped into five Primary and four Secondary Characteristics which represent physical, mental, and emotional attributes.

In addition to these innate traits, the character is enhanced by a variety of acquired skills and abilities, providing the framework of a truly unique individual.

Figure 1 is a sample character sheet showing the characteristics, skills, and values of a typical Orca member.

A blank character sheet has been provided for the player's use at the back of this book.

Primary Characteristics

The first five characteristics located down the left column of the character sheet are the Primary Characteristics.

Called Primary Characteristics because they represent the critical attributes of the character, the value of each generally varies from 3-18.

They are described below.

Strength (STR): This measures physical strength and affects overall physical performance.

Intelligence (INT): The character's intelligence determines how quickly he learns.

Will (WILL): WILL measures resolve and will power, determining courage in the face of danger and resistance to the pain of wounds.

Health (HLT): This measures physical health, and the ability to recover from wounds or hardship.

Agility (AGI): Agility is the character's physical coordination and speed.

It affects combat and physical capabilities.

Secondary Characteristics

Secondary Characteristics round out the personal traits of the character and are used for social and personal interactions in the game world.

Each of these Secondary Characteristics is described below.

Charisma (CHR): Charisma measures personal charm and ability to interact with others, and is composed of physical appearance and personality.

Charisma is used in such things as gaining employment, making friends, and leading people.

Motivation (MOT): Motivation represents the character's long term determination or persistence to achieve some end.

It may be thought of as the desire to pursue a goal that may not yield immediate results.

WILL, by comparison, is usually concerned with immediate results.

Motivation is important for doctors, magicians, and anyone undertaking courses of study higher than basic learning.

Size (SIZE): This characteristic determines physical height.

A character's height in inches is Size + 54 for a female, Size + 58 for a male.

Telepathic Sensitivity (TS): This reflects perceptiveness and latent telepathic abilities, which are necessary for magic.

The greater the TS, the greater the ability to read the emotions and truthfulness of others.

Characteristics [R-FRP4-8.1.2.1]

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rhand_morningstar_missions/characteristics.txt · Last modified: 2024/12/18 12:37 by robert
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